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Placeholder (Brenda Laurel y Rachel Strickland, 1993)

installation,theatricality,virtual

A 3D videographic nature can be visited simultaneously by two visitors equipped with HMDs and sensors who embody an animal and can interact with the environment and with each other virtually, and leave spoken dialogues in the landscape.

Two participants intervene at the same time equipped with HMDs and body sensors that introduce them into the virtual natural environment, embodying a crow, a snake, a spider or a fish. They can also metamorphose into each other when they meet. Following the narrative of the Goddess, embodied by a performer, they have full capacity to interact with the environment and can leave “voice marks” in certain places, which become part of the landscape and can be heard by other visitors. Brenda Laurel is a renowned researcher in the field of virtual reality, with an acclaimed thesis published as Computers as theatre (1991).

Released in 1993 and co-produced by the Interval Research Corporation and The Banff Centre for The Performing Arts. Documentary at: https://vimeo.com/27344103

http://tauzero.com/Brenda_Laurel/Placeholder/Placeholder.html
Laurel, Brenda, Strickland, Rachel y Tow, Rob (1994). Placeholder: Landscape and Narrative In Virtual Environments. ACM Computer Graphics Quarterly, 28 (2). http://tauzero.com/Brenda_Laurel/Placeholder/CGQ_Placeholder.html Dixon, Steve (2007). Digital performance. MIT Press, pp. 368-372.
The physical spaces of two isolated participants in Placeholder.

Source : https://vimeo.com/27344103

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